Problems with boned mesh in animation editor

Problem : The bones of this dinosaur mesh is appearing in an extreme huge size in animation editor and I cannot edit this , help .

2022-08-29

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Longer Bone - Bigger bone visualisation. Try make bone “trees”, so 1 bone connected to another, that bone connected to another one, so they will be smaller and easier to manipulate.

The bones are already trees , but they are still too big , what else can I do ?

Looking on your picture, your tree have 1 root bone, and EVERY other is parented to it:


But you need smth like this:


This is the original model , is that a tree already /

It’s TOO hard to see this in image. here’s collections in the right side of screen (if you not changed it’s pos.) Send me bone tree from collections