Problems with FBX imported animation

I have a set of FBX animations I want to use for my Roblox game.

When imported to Roblox the pelvis doesn’t seem to move AT ALL as seen in the video below.

I have already tried to manually rotate the pelvis for every keyframe but it just ends up coming out very jittery. I also have already tried looking for a solution on the Developer Hub but nothing seemed to help.

PLEASE I REALLY NEED HELP FIXING THIS! :frowning_face:

See if this helps,

Might have to resize your animation, with the animation resizer plugin

I just tried that, did not work. I do not think it has to do anything with my issue though.

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I fixed this issue by renaming the pelvis bone to the same name as every other animations.

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