Problems With Importing Mesh Into Roblox Studio

Some of the spike aren’t imported correctly and are appearing invisible, but are seeable for a brief moment when changing the material or color of the model. Why aren’t the spike showing up correctly.

robloxapp-20210102-1240475.wmv (130.4 KB)

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I tried importing just the top spikes to see if it would work and only 1 of them is visible even though they are all in studio

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Am I doing something wrong or what

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It was importing just fine yesterday, could there be a problem with the rig?

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i have a feeling its either a corrupted Mesh file or a Roblox Studio bug
Can’t really tell

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I just found out that if I ungroup it then they become visible but as soon as I group all the parts again they’re invisible.

Did you check the Transparency of each item?
Also, is it imported as a Mesh or a Union?