The value that it’s supposed to return is an array of instances, but it’s printing out nil. I’m not sure why it’s printing out nil because it reaches the else block and is supposed to return the curList. When I print out the curList inside of the function, it prints out table: id. When I print out the curList outside of the function, it prints nil.
local ServerScriptService = game:GetService("ServerScriptService")
local Map = require(ServerScriptService.Libraries.Main.Map)
local function checkForLinked(check, curList)
local objValue = check:FindFirstChild("objvalue", true)
local curList = curList or {}
if objValue then
table.insert(curList, objValue.Value)
checkForLinked(objValue.Value, curList)
else
print("Curlist:" , curList) --this is printing out the table
return curList
end
end
wait(1)
local list = checkForLinked(workspace.check1)
print("List: ", list)