Problems with velocity

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I was trying to find out how to make a cannon and was trying one approach, making two conveyor belts, one hovering over the other, and a ball in the middle.
The problem is, when I try to change the velocity through a script, it gives an error.



Do you have any suggestions to fix this?

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Its not Vector3(500,0,0) but instead its Vector3.new(500,0,0) you are missing the .new

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I also had problems with the ball actually being anchored. Thanks!

Also you can make it so it will always go the way the brick is looking

script.Parent.Velocity = script.Parent.CFrame.lookVector * 20 --Change this for the speed of the converory belt