Problems With Water Rendering


Currently we have rendering problems ONLY in the upper part of the body of water.
In the down part of the water body is ok, tere are no render issues.

The render distance/quality level is set to maximum.

When yo are diving in the water and looking up, lines appear in the waves as you can see in the picture.



is it just me or is there no picture attached?

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I believe thats an inacuracy in in how the lower poly version of terrain at a distance meshes with the higher poly version of terrain, you can’t really fix that yourself I believe. You’ll have to live with it.

Thanks for respond, My fix was I make water location bigger and that it :slight_smile: