The problem: Trails Overlap and theres no Z Offset or Zindex
The “solution”: moving the attachments a little bit down, doenst work.
The desired outcome: even if face camera is on it retains its zindex.
is there any other way to achieve this, beams have it, particle emitters have it, i think trails should too.
Before I start the reply, I would like to say that I apologize for necroposting, but this is an issue that I don’t see too many people talking about or never found a good solution and I think this topic deserves at least one solution. I’ve found a solution, but only for the trail with I’m going for which is ovlapping a trail behind to make it looks like it has an outline and it’s by adding a gap in the outline. (the black part is representing the hollowed out area)