Yesterday , by pausing on my main game project , i made a procedural galaxy generator script,
his goal is to generate a galaxy in its simplest form
the script is able to generate :
Stars
Planets with different properties
Nebulae
Black holes
this script has no utilites but it’s very easy to customize and I think I might get something out of it.
I share it with you also to show you my way of programming, it’s true that I would have organized it with modules script but at least everything fits in one script so you can copy it very simply.
copy and paste the code into a script, put it in the workspace and wait ^^ , (Do whatever you want with )
For my space game what I did for the procedural planets was have them generate points around the 3d space like you did then make a billboard gui giving the illusion it is massive. from there i had them teleport to a seperate game which used perlin to generate voxels which then were filled with terrain