Rank Locked? What do you mean by that?
I think they mean that only a certain rank your group can open/see the admin panel
Really high quality and very good looking. Just a quick question when you mean performance heavy I’m assuming your mean for the client and not the server/other clients correct? But apart for that this one is one of the best ones I’ve seen that isnt one of those terribly made or copy pasted panels that have constant roundness and basic tweening or some other form of bland and borning features to it.
I forgot to ask if there will be plugin support so we can add our own features to this.
Also would it be okay with you if I take the gui and use it for my own little project Im making? I will be more than happy to give credits where it is due.
Edit:
If there isnt I highly suggest you do as this will give a massive eco system to the admin panel and make it gain more attraction maybe even reach more games and creators as most of the time developers want to add their own functionality to a panel without having to do too much.
You can make it rank locked yourself by simply adding some GetRankInGroup functions
This has to be the best one I’ve ever seen so far. Very unique and well made design, it’s not cluttered with unnecessary modules unlike other panels and animations are on point.
I definitely see myself using this in future games, you did amazing!!
It is performance heavy to the client who has their panel displayed. With constant animations of UIs and BlurEffects, Numerous amount of CanvasGroups, and the whole UI Design contributes to the heaviness of this panel.
Sure no problem! But the credits are required since this UI Design have been commissioned.
We have a custom commands and it’s really easy to set up! There’s already premade so you can go ahead and look up every nooks and cranny on how things going to work. Here’s a full tutorial post on how to add your custom commands.
Here are two suggestion’s you could do to help reduce impact on performance:
Use images for blur as I am pretty sure that can work and should help
Reduce the amount of blur effects you’re utilizing
Apart for that I personally hadn’t noticed much apart for the smallest chops in my framerate when doing stuff but that’s about it although I was In my development place so that may be why.
I’m curious, is there not a github rep for this?
This is truly amazing! I love how simple yet beautiful the UI is. I’m even thinking of inspiring from this and make an admin panel myself…
Animations are smooth, interface is clean, and the panel packed with what an Admin would need. Purely amazing.
The only issue I have with this is that it’s free. I would pay bucks for this. That aside, I’ve seen lots of comments about performance. As long as this runs on a Samsung Smart Fridge it’s fine.
Been a while since I saw your project, and boy has it come along! Looking forward to testing it and giving feedback
It looks so fluent design. i think my ui design is terrible now.
Is there any way I can make it so that everybody in a certain group can have access to the admin panel?
Ok, now this is amazing! Definitely going to be using this for my game.
Really great admin panel, I will report any bugs I find!
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While in the management panel for a user, if you click off to the side (where the player list would be) it will open a player, and keep the list of player commands open.
This also permits you to open multiple frames at the same time
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Opening credits button, and then closing it will occasionally bug the back button.
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This likely ties in with the previous bug, but occasionally, the “X” button will not close, I managed to recreate it by pressing the back button before pressing the close button.
And a few suggestions:
- In unban manager, allow us to see every player that has been banned, along with the ban reason. The search function that already exists could be used to filter out usernames in the list as each letter is entered.
- A third argument for bans, Duration.
- Ability to give specific users access to a select amount of commands.
- (e.g., the owners of the game can ban and use all custom commands, while a list of admins only have the ability to kick and use a few custom commands)
eek… not good looking bugs! I would try to fix the bugs and may be finally the last update for this product.
I know the update took super super long it been almost a month now, but I’ll release the update later… that’ll fix the bugs you’ve mentioned.
and thanks for the feedbacks, I did 2 of them.
- The player you permitted to access, you can edit their accessibility range by toggling these features.
- Unbanning now is not about typing their usernames anymore, instead banned players is in a list and upon clicking on them will get them unbanned.
this looks amazing, looking forward to this and the v3
: New Features
Revamped Unban Panel :
As you can see banned players are on a list where you can simply click to get them off there. There’s a ‘Resync’ button, what it does it refreshes and resync the list to match the data saved on the Datastore.
Resyncing doesn’t always work, especially on Studio Playtesting, sometimes it will still show the player who you unbanned already, rejoining will solve the problem.
Input Procedure for Custom Commands :
Now, you can use the new procedure for Custom Commands; Input. Input will show you the Textbox and will let the player’s type to it, rendering so much possibilities. Like the premade one it let’s you customize the Exposure Compensation property in the lighting.
If you updated to the Product: exe V3, you need to rework the framework of your Custom Commands.
Shift Commands :
Holding Shift when clicking the Kick button will kick the player right away without extra panels showing. Same with clicking Ban.
Search Player :
New Search button in the Players Page. You can search player’s Username, Display Name, & User Id.
Customizing Accessibility Range :
When adding a permitted user id, you can also toggle these features to customize their accessibility range. Here’s what you can do!
Like for a lower admin rank you can disable the ‘canBan’ attribute or ‘canLockserver’.
‘canExecuteCC’ is an abbreviation for ‘canExecuteCustomCommands’ meaning if they had this turned off they wouldn’t able to use the custom commands you added
Jesus, this is so good
I am definitely gonna use this for my game, def for moderation.
Would highly recommend this on any experience
I have been using this for most if my games and had very good results thanks for sharing this amazing admin ui