Profile game to Group Game

I don’t know what topic this question is supposed to be in, feel free to change it.

Hi.
Right now I am in the middle of developing my game. I have not yet programmed any data stores, and no one has played it at all. So there are no saves or similar in the game.

So I was wondering. If I save the game as a file on my PC and then open it as a group game (does this even work? will all the textures, meshes and images still be loaded in?

Or is there any other way of doing this? I just want to make it absolutely clear, I have no saves or whatever on the game.

Thank you for any answer!

Your thread doesn’t quite have a coherent explanation of your scenario (it’s confusing in some regards), but I think I lightly understand what you are saying.

Provided that you aren’t using game assets and asset ids instead, yes all the mentioned items will load for you. There is an explicit exception to animations which you will manually also have to port over provided you have any.

1 Like

Hello.

Thank you for your answer.

I can explain a little mreo in depth, so I basically want to publish the game to/with a group. But right now I have “published”/saved it on my profile. So I was wondering if there is any way of converting that game to a group game I can then publish on the group.

And also, what is the difference between game assets and asset ids?

Roblox does not support conversion of games between a group and a profile. You would just need to republish it (Publish As) under the desired location of your choice.

Game assets are visible through your game explorer. They are assets uploaded directly to Studio for use in your game and have a special ContentId that they can be accessed by (rbxgameasset). I believe all the categories are badges, places, images, meshes and packages.

Asset ids are the ids associated with an asset. When you upload assets to the website or from Studio, they are published to the target creator inventory (group or profile) and are assigned an id. This is what you normally use to access the asset, it’s found before the slug.

Roblox used to allow this but since 2017 I think they removed it. It was a useful feature tho.

Conversion of games between a profile and a group has never been a natively supported feature. It was a briefly introduced service here on the DevForum which was manually managed. It was later closed and is currently unavailable.