local Players = game:GetService("Players")
local Currentfile = "None" -- Default file slot
local DataManager = {}
DataManager.Profiles = {}
local Template = require(script.Template) -- Profile Template
local ProfileService = require(script.Parent.ProfileService) -- ProfileService Module
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local playerDataStructure = {
selectedSlot = "",
file1 = Template,
file2 = Template,
file3 = Template
}
Is this effective or there is more alternative ways to do this?