Programmer - danipoplpl - Portfolio

I’m dani and I have been on roblox for about 6 years and developing since 2019.
I speak German, English and Russian. I have always been interested in creating
games and especially the programming part of it, with the help of a friend of
mine I enjoy to make small projects.

Why should you hire me?

My top priorities are simple integration, user friendly interaction*, organized and efficient code.

*You don’t have to change things in the code, you have a ModuleScript with all the settings that you can adjust, or even from the explorer.

What are my future Goals?

I want to gain a broad knowledge of the Roblox API, and after that, I look forward to specializing in specific topics, such as memory usage reduction or exploit prevention.

Previously completed Projects for other people
Dig to the Center of the Earth!

I have worked with @STL240 on a game where you have to dig a hole to
“the center of the earth”, where I programmed the hole digging system
aswell as the monetization part of it.

That included Developer products that would mine multiple layers upon
purchase and a gamepass which allowed for a fully automatic mining
mode where the players doesn’t have to mine manually.
Dig to the Center of the Earth!
1157486468_80326746952124_1735650635855

XP System and Team choosing UI

I have worked with @ThatExoticPineapple on his Game where I made the XP System aswell as designed the Team choosing UI and some of the XP UI.



Personal Projects

I do not have any complete personal projects, I make small things that can be implemented in games like for example a flying broom.

AMBUSH (FPS)

AMBUSH is a first person shooter with smooth and “realistic” viewmodel manipulation.
Best implementation in realistic shooters. (Still in development)

Timezone: GMT+1 (EUROPE)

  • I am available for communication the entire day.
  • If nescessary partially available during work days
  • partially to fully available to develop during weekends
  • Fully available to develop on most of the holidays

I take Robux aswell as USD.

Important:

I only do split up work, meaning I do a share of the work and receive a
share of the compensation for it and if everything went smooth we
can continue with the rest of the shares or Work and Payment.

I don’t do hourly wages because my productivity can vary and I might
get stuck on a bug for some time and I don’t want to waste your money.

You can contact me pretty much anywhere, but I do prefer Discord.
(I don’t know all the platforms so I am just listing some),

  • Discord (@danipoplpl)
  • Roblox Messages
  • Devforum
  • Talent Hub
  • Telegram
  • WhatsApp

Pretty interesting. When are you planning on finishing your portofolio?

1 Like

I need more work to showcase, like work that I have done with other people or personal work.