I’m dani and I have been on roblox for about 6 years and developing since 2019.
I speak German, English and Russian. I have always been interested in creating
games and especially the programming part of it, with the help of a friend of
mine I enjoyed to make small projects, now I want to be a part of your next big project!
Why should you hire me?
My top priorities is making clean, efficient and scalable architecture.
I have my way of doing so by using a Modular approach and
using OOP appropriately if necessary.
Currently I have only made one fully completed playable game.
Previously completed Projects for other people
Dig to the Center of the Earth!
I have worked with @STL240 on a game where you have to dig a hole to
“the center of the earth”, where I programmed the hole digging system
aswell as the monetization part of it.
That included Developer products that would mine multiple layers upon
purchase and a gamepass which allowed for a fully automatic mining
mode where the players doesn’t have to mine manually.
Dig to the Center of the Earth!

Monster AI
I have worked with @ThatExoticPineapple on a Monster which follows you, I used Roblox Pathfinding and the challange was fixing all the problems it had. I also made a system to generate Waypoints so the monster can walk to them when he isn’t hunting anyone.
XP System and Team choosing UI
I have worked with @ThatExoticPineapple on his Game where I made the XP System aswell as designed the Team choosing UI and some of the XP UI.
Personal Projects
I do not have any complete personal projects like an entire game, I prefer making Prototypes and experiment with the Roblox API and so on.
AMBUSH (FPS)
AMBUSH is a first person shooter with smooth and “realistic” viewmodel manipulation.
Best implementation in realistic shooters. (Still in development)
A* pathfinding
I once made a module to create paths using the A* algorithm. This was my first project to use OOP I believe.
YouTube Tutorials
I have made some tutorials on some channels but the best one so far is this one:
How to use HTTPService | Roblox Studio
BM:TS
A round based game with a fun concept of an eliminator that tries to eliminate players by pressing buttons on a panel to turn on lasers or shoot cannons. Development stopped but I was able to make an inventory system and custom avatar system.
I sadly don’t have many photos or videos.
developer title has a cool animation.
items rotate in shop
Outside of Roblox
I like to do stuff outside of roblox too. I like making projects related to (roblox open cloud) APIs, so fetching data and doing cool stuff with it.
Timezone: GMT+1 (EUROPE)
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Usually im available for communication throughout the day
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On weekdays I can dedicate a few hours to a project, on weekends more but if nescessary I can dedicate more time during holidays for a project.
I take Robux aswell as USD, % cut and BTC.
Important:
I only do split up work, meaning I do a share of the work and receive a
share of the compensation for it and if everything went smooth we
can continue with the rest of the shares or Work and Payment. Basically per task payment.
If you want me to name a price I just need a very specific list of tasks, to which I will then set a price based on how long it will take me to code that.
Im also very open to revenue cuts, just pitch your project and if I see something big in it, I am more than happy to work on it!
You can contact me pretty much anywhere, but I do prefer Discord.
@danipoplpl on most platforms (including Discord)
























