Project: Hood
Patch 1.4.1
Thank you to all our testers who tested today, catching bugs and giving us feedback! We appreciate it a lot : )
Additions/Changes
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New arena Victory UI animation + character effects
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In 2v2’s, a UI will now display who is still alive on each team:
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Teammate overhead markers in 2v2s
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Nametags are now disabled clientside during 2v2s
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Lever shotgun price increase: 1,750 PH$ → 2,000 PH$
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XM1014 price increase: 1,800 PH$ → 2,100 PH$
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Arena signs/timer visual revamp:
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Collidable circular barriers around arena pads added so that AFK players can’t get pushed onto them
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Entire arena queue area turned into a safe zone (shown in green)
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Ammo box remesh
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Ammo boxes + armor stands added to arena plaza
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Guns will now play an empty clip sound if you try to shoot and you’re not reloaded
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Terragon steering buff
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Arena win reward increased from 1,750 PH$ to 2,000 PH$
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There’s now a 10 second delay before you get teleported out when you win arena matches
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Arena pads will now display who’s in the match when a match is in progress
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Chat tags are now shortened (if you didn’t notice this was added today)
Bug Fixes
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2v2 Arena matches fixed
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Fixed minor building bugs
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Fixed server hub “sky” bug
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Flattened out Christopher’s Collections underwater slope.
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Fixed bug where queue pad still took in players even when being full
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Fixed new cars always being unlocked on spawn despite your setting
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Fixed bug where crew member card doesn’t update if the player already has a card in the member scroll list
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Store UI now ordered correctly
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Fixed kick bug on soft shutdowns (would cause combat logs to be recorded)
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Fixed always solo queuing on server hub
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Fixed Model S handbrake visibility bug
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Cars at bank car spawner that didn’t spawn correctly before now spawn correctly
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Fixed bug on 4 seater cars where back left passenger seat shoulder offset was inverted
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You can no longer place bounties while in a safe zone
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Fixed bug with parties where if you receive info too fast too frequently it would cause your party member tabs to display incorrectly
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Combat tag will now disappear on death (visual bug, your combat tag is cleared in reality but the client label is still visible)