Hi, I’ve been trying to learn projectile motion lately(for making a realistic bow), I’ve looked at various youtube videos, various posts in dev forum, but people like me with low intelligence don’t seem to understand. What I would like is if someone could explain to me what equations do what in Projectile motion. From what I’ve read their are 5 main equations in projectile motion.
If anyone could explain these equations to me in a simple manner and show me 1 example on how to use it in roblox studio., it would very much help me.
Those are all the very basic “equations of motion” which most learn during high school. I’m not sure to what extent you’ll be able to use this for game development purposes, but they’re handy for figuring out a lot outside of it in the daily life, such as how long it takes to get from A to B when an object has none or a constant acceleration. You can also use these equations to find the constant acceleration given other values.