Projectile offset?

Hi I’m looking to create a projectile similar to the one shown below however utilising trails as opposed to particles – I’m unsure how I could create the circular motion as it travels; would this use Bezier Curves?

I’ve attempted just simply rotating attachments in a 360 motion however had no such luck.

Thank you – Example below.

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Use sine and cosine to calculate the offset for the projectile. Use the age of the projectile for the functions (a number that increments by the deltatime of every frame).


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