Hi I’m looking to create a projectile similar to the one shown below however utilising trails as opposed to particles – I’m unsure how I could create the circular motion as it travels; would this use Bezier Curves?
I’ve attempted just simply rotating attachments in a 360 motion however had no such luck.
Use sine and cosine to calculate the offset for the projectile. Use the age of the projectile for the functions (a number that increments by the deltatime of every frame).