I am making a class based PvP game, to make it easier to understand let’s compare it to Smite, the whole map is flat, there are 2 player bases and all the ranged abilities are target zone based(meaning you click ability which shows a sort of targeting zone, showing you where you are aming and the area of effect, you press LMB and it launches, tweens to the target area where it detonates, no collision required).
This is the scenario. Say you are casting a fireball or something like that, you fire and it is moving in a straight horizontal line towards the targeted area where it will detonate upon reaching the target. After you fire an enemy player steps in between you and the target area and the fireball goes towards him, what should happen?
As it stands since there is no collision detection the fireball will ignore the player and go straight ahead to the target without doing damage, but I am not sure how I feel about this, so I am hoping to get an opinion of someone with more knowledge and experince.
Thank you for your time