Hello there. I will try to make this as short as possible. I have a part with a SurfaceGUI on the client, and I want it to display other 3D parts relative to their positions.
I want to achieve this:
https://gyazo.com/d835b3474699549fd0b67d6f333f4d8d
But I want that to be displayed inside this holographic display:
I am able to achieve this using a ScreenGUI, but whenever I use a SurfaceGUI, it simply does not work anymore.
I am very certain that this is achievable through ViewportFrames (which is what I used to make the example), but I have no idea how to use them very well. If someone could help me out, that would be amazing. If you have any questions, please feel free to ask. Thank you and have an amazing day.