Projecting shaders onto a object?

Hey there! Currently working on my 2.5D game, and i’m wondering how you guys project your shaders onto a mesh/object!
CSGO: Animated Skins II - YouTube I’m trying to achieve something like this, where the image is animated and seems to move? Please let me know if this is something we can do.

1 Like

Hi there Big!

Cool idea! Sadly this isn’t possible on a surface of an object, however you can do other things to make your gun animated/stand out:

  1. Use decals on parts to add some movement (in this example, to the wolf texture on the weapon).
  2. Use particle effects. I believe there is a new flipbook particle effect. Something to look into!
  3. Use the forcefield material to add some movement to your object’s texture. You can also add a texture file to the object w/ the forcefield material on it to give it a cool effect.

Hope this helps!

1 Like

Thats quite unfortunate, I was just wondering as I saw in some games on roblox such as evade and Ragdoll Mania.