PromptGamePassPurchaseFinished is returning False in Team Test but True in solo play

  1. What is the issue?
    Same issue with this post but it’s been 2 years and no solution yet.

Playing solo works and returns True after purchase. I don’t know if there is an option to enable first for team test. Are there any workarounds for this?

mps.PromptGamePassPurchaseFinished:Connect(function(plr,passId,purchased)
	if purchased == true then
		print("Purchased.")
	else
		print("Not purchased.")
	end
end)

The team test indeed doesn’t work with purchasing passes or products, but if it works in roblox i think you shouldn’t mind this at all