Hello, So I’m trying to change up this script,
local tool = script.Parent -- Tool
local prox = tool.Handle.ProximityPrompt -- Proximity Prompt
prox.Triggered:Connect(function(player) -- When Proxmity Prompt is fired
tool.Parent = player.Backpack -- Put the tool in the player's backpack
prox.Enabled = false -- Disabled the Proximity Prompt
end)
It’s a script where you can pickup tools with a proximity prompt, I want to a prop tool instead of the actual tool being there. So that when you go by the prop tool and use the proximity prompt the prop tool dissapears and the tool goes in your inventory
It might be easy but im still learning