Properties on various assets in a Place randomly change values without any modification from an end-user in Studio. The two most frequent properties that change without human action are FlipbookLayout on ParticleEmitter’s and HasSkinnedMesh on MeshPart’s. We have verified that no individual is modifying these values, we are utilizing Team Create inside of a group.
I also feel like I’ve noticed this over the years but with the TrussPart.Style property. I hope that these are all related at some fundamental level and that a resolution could be found.
Hi, following up on older issues here - the flipbook issue (linked in the submission) was resolved in an earlier patch. There isn’t really a “magic bullet” as @VitalWinter was hoping, these are independent issues. I would suggest for each one we have a specific bug so it can be routed to the correct team and resolved one at a time. For each one, it would be extremely helpful to have any repro steps (if available) and potentially logs. From what we’ve seen in the past, a reset generally happens due to some error condition on a related change to the instance (or related instance) and the property is reset. If you see this, we can either look at changing the reset behavior, or preventing the erroneous change in the first place.