It’s been almost a year and this issue is still present in the engine. At this point, can we please just have the error removed altogether, it doesn’t seem like it’s helping anybody.
We are getting this error sometimes when when we used r15 rigs and now every time we use r6. Could be something to do with the r6 loading differently (possibly slower)
I have no clue why Roblox hasn’t “fixed” this error yet! They just have to set this FFlag to true, or stop trying to access this somehow-unfinished feature when merely printing a character model. Yes, really, just running this command consistently creates seven copies of the error message!
I know I’m super slow at developing anything, so I’m much worse than this, but I would expect a big group of professional developers (Roblox) to enable features like this and Camera:ZoomToExtents() within a year instead of keeping them in the API, locked behind an error message, which shows up for basic things like logging a character model reference to the output pane/console.
I have had this multiple times before. It makes it difficult to debug things when I want to find the humanoid that the script may be changing. I hate when the output gets filled with things that I can’t fix. This error happens for no good reason and does not help the developer at all. If I was a beginner scripter I would be trying to find the error for this for a long time only to find out it would be a studio glitch and not my fault.
Why does this glitch even happen? Why only when printing?