I’m making a dialogue system for a game I’m working on, and I’m using instances to create the choices and conversation.
Is there a way to make long text in the Properties window wrap around? I don’t want it to truncate (Do the …) at the end, I want to see the full string!
I’m not sure if there’s a setting on studio to toggle this?
Example of what I would like:
I’m aware module scripts can do the same job, I’m just not sure if it’s more optimized having simple instances rather than a flooding of module scripts, all just carrying 1 table. PLEASE let me know what you all think!