Protecting ModuleScript from editing

Hello! I’m MrEmoji. I’m coming with problem, when i was planning security Module.

I’ve got idea how to prevent Places, and models from Leaking, Sterling etc. As well as preventing from Exploits etc. But the main problem is, that when somebody steal map from Studio, they’ll be able to edit module to disable it.

Is three a way to protect script from being edited by someone without permissions? I was thinking about putting ModuleScript to Hidden objects in Explorer But I don’t think that they’ll run. Also, i was thinking about something like i’m Koh’l Admin where is put line:


This look like script is saved on Roblox Asset Storage, but idk how this work.

If Antoine will be able to help, me I’ll be thankful <3