Proxie - a modern, strictly typed proxy table solver written in luau

what is a proxy table?

A proxy table in Lua is a mechanism that acts as an intermediary for another table, allowing you to intercept and customize operations like accessing, updating, or iterating over its values. It works by using meta-tables to define custom behaviour for these operations, making it useful for features like logging changes, validating input, or dynamically modifying data.

how do I use proxie?

you can get proxie here and paste it anywhere in your game. proxie will soon be added to wally when I figure it out. you can see examples and documentation for proxie on the GitHub repo’s readme.md file

what else?

feel free to give me support on the module and contribute to it, this is my first open source module so i’d love some advice!

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