Proximity doesn't get enabled for the client

Hello there!

I am making a simple pickup and drop system. And i’m trying to make my drop proximity only be enabled for the person who picked up the box. But the drop proximity does not want to be enabled.

ServerScript:

pickupEvent:FireClient(player, DropBoxProximity, true)

LocalScript:

pickupEvent.OnClientEvent:Connect(function(Prompt,Value)
	Prompt.Enabled = Value
end)

Prompt.Enabled = Value? I don’t think that seems right. Did you try Prompt.Enabled = true?

1 Like

No the parameter value is supposed to be equal to true already. But i tried your option and it didn’t work

Found the solution. Sorry for confusing you guys

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