Proximity prompt bug

when inside of a part with proximity prompt there is another part, then i cant interact with proximity prompt. pink part on screenshot is the one with proximity prompt. is there a way to fix it without moving these two?
image

1 Like


if it is placed like this then everything works

You should set the RequiresLineOfSight property of the ProximityPrompt instance to false.

but then player would be able to interact with prompt through walls. but i guess there is no other way

In this case, you should either pick a reasonable MaxActivationDistance value for your needs, or write a custom raycast handler that explicitly handles the parts you need.

2 Likes

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.