when inside of a part with proximity prompt there is another part, then i cant interact with proximity prompt. pink part on screenshot is the one with proximity prompt. is there a way to fix it without moving these two?
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but then player would be able to interact with prompt through walls. but i guess there is no other way
In this case, you should either pick a reasonable MaxActivationDistance value for your needs, or write a custom raycast handler that explicitly handles the parts you need.
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