Hi everyone I know this may not be complicated but I was wondering how I could make a player only under 100 health interact with a proximity prompt.
Well, you could just let the player interact with it and only make it work if the player’s health is under 100, like
script.Parent.Triggered:Connect(function(plr)
if plr.Character.Humanoid.Health < 100 then
--do what you want to do
end
end)
(assuming this script is the child of your proximity prompt)
1 Like
This is exactly what I wanted thanks so much I owe you!
No problem! Glad I could help!
1 Like