Thanks for answering; glad it doesn’t use the task scheduler.
I have a few more questions if that’s fine, one of them being missed because I edited it into my post afterwards (sorry about that)
- Wouldn’t
RequiresLineOfSight
still allow for situations where the character can interact with something through a wall if Invisicam is being used? If so, would there be any way to prevent that in the future? - Looking at the API, it looks like this can also used on the server. Is there any kind of protection aginast exploiters if used on the server (for example, can an exploiter activate buttons without being near them or activate buttons that are required to be held down instantly) or do we have to implement that ourselves?