Their earliest prediction of its release will be early 2021, based off of this post:
Hey There! Iāve been using the Proximity Prompt for a couple of days and I just found out that It doesnāt work on a team test. To be more clear, it shows the prompt but doesnāt get triggered for some unknown reason.
This is a know error mentioned by someone, to fix this, put the proximity prompt in a base part (part, truss, meshpart, etc.) or under a model with a primary part set.
Is there an ETA when this will be released to the website and out of studio? Iāve been experimenting ALOT with this, and itās truly an amazing roblox update. Probably my most favorite! Touched events are a thing of the past with these bad boys!
Trying to add it to the workspaceāll not work (instance not shown) I guess you set this menu to āshow only recommended instanceā (so the proximity prompt is not displayed)
Try to do the same in a part, it should properly work
For what theyāve said, not before early 2021
Hello there.
Right now, Iām facing a problem with the ProximityPrompt for my 2020 FPIU (A-Chassis).
The GUI wonāt appear if a player is inside the MaxActivationDistance.
Here are the pictures:
As you can see, Iāve stood in the MaxActivationDistance and no GUI seems to appear.
And thisās the FPIUās DriveSeatās child.
Thanks.
I believe it will work if you uncheck RequiresLineOfSight in options.
Good stuff! I was working on this exact thing for a game Iām working on. Although this isnāt public yet, this is a great premade object Iād be using. Thanks
Is there an ETA for when this will be released? I would like this to me in my game that I am developing.
Iāve heard early 2021, but donāt quote me
I already added it to a game but it doesnāt show in-gameā¦ Since itās beta I canāt use it yet right? Isnāt there any way to enable it?
Proximity prompt wonāt fire āTriggeredā event on the server for me. Having to use remote events to implement some functionality. Is this expected behaviour?
Iāve used it in a game and it fires the Triggered event on the server. Maybe itās a bug?
Does this work in-game or just in studio?
Seems like this would be nice for games but when can we expect to see this feature be released from beta? As of right now its only in studio.
Can I get a general timeframe for when this is released? This is an excellent feature and I look forward to using it.
Itās an amazing feature, I already rely on it even though it isnāt released yet.
And I think Iām not the only one!
Canāt wait for the official release!
When will this become an actual feature that will appear in games? Is there a date?