Proximity Prompt works only once when Triggered

Basically, proximity prompt works really perfect and opens the gui but the next time it does not open.

The script i wrote:

local prox = script.Parent.Parent.ProximityPrompt
         plr.PlayerGui.MainUI.TransferUI.Visible = true

This is the only the issue above, how do i fix it?

How are you closing the ui?


The UI includes a close button that closes, that is it and then proximity refuses to open

is the proximity using a server script?

and what type of script is the close script?

Yes, to transfer balance to player, local script

Then you would need to close it on the server too


Okay, I am going to see if that works!

1 Like

Thank you! it worked from server-side!