Proximity Prompts not showing up

I’m starting to use proximity prompts.
I have a system where the player grabs drinks with the interaction.

I have one here:

And one here:

But only the one for the lemonade shows up.
The one for the cola doesn’t show up when I go near the item.

Does anyone know why this might be happening? I have tried setting the exclusivity to Global.

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Try to re-open studio to see if it gets fixed automatically. May be a bug.

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Thanks for the reply! This didn’t work though oof.

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Maybe it’s because the prompt is parented to a model? I’m not used to using that, but that could be the issue. Try parenting it to a part/attachment to see if the issue resolves.

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You need the proximity prompt’s parent to be a part because on its own the proximity prompt doesn’t have a position.

Just like TheBigC10 says

Try parenting it to a part/attachment to see if the issue resolves

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I had the same issue. Parenting it to an attachment fixed it for me.

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Is the property “RequireLineOfSight” (I am not sure about the name) is disabled?

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Judging by it’s name, the proximity prompt will show up if you see the part, if you don’t then it won’t appear. Set it to true and test it.

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I think he should disable it, If the Proximity prompt is behind a part then it won’t appear.

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I have tried parenting it to a part, but when I search up “PromptAttatchment” in the search bar when you click the plus sign, it doesn’t show up.

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I tried that before and it didn’t work. However I did try it today and it did work. I think I also had to turn off RequiresLineOfSight.

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you don’t need a part called prompt attatchment, you can just use a regular part

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I have a proximityprompt connected to the part but it does not appear.

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Insert an attachment and parent your proximityprompt to it.

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I’ve had some prompts parented to a model and they work fine, except for a small amount of them. I don’t think having them parented to a model is the issue.

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Hi Mate check if the style is set to custom. I had a few that were set to custom which stopped the prompt from working if it is set to custom change it back to default and try it again. :+1:

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I hate to be the one to revive this topic, but I’m having the same problem, and after trying every solution I found in the thread, I’ve had no luck.

I have an invisible part called “Part”, which is the parent of a ProximityPrompt, and that one works perfectly fine. However, after duplicating it, renaming it to “Part2” and editing the script, the ProximityPrompt doesn’t show up, even in the Roblox client.

Any ideas or suggestions are helpful!

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Try setting .RequiresLineOfSight to false. Sometimes even though it is on top of another part, for some reason, it doesn’t show up when .RequiresLineOfSight is true.

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