Proximity Prompts sink inputs from Context Action Service - There should be a boolean property within Proximity Prompts to disable this

I’d like to request a super easy-to-implement feature that apparently was already the case before 2021… namely, about this post:

My request is to simply add a “sink input” boolean property within proximity prompts, to ensure proximity prompts do NOT sink contextactionservice inputs. I’ve been using contextactionservice to make the controls more seamless and easier, but finding out proximity prompts sinks input specifically for contextactionservice has been a great inconvenience… and I’m honestly not sure why this wasn’t done in the first place.

Welcome to the #help-and-feedback:scripting-support , where you can request help for your script…

if you want to suggest a roblox feature, you need to write it here: #feature-requests

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