ProximityPrompt does not re-trigger using custom characters

Perhaps I did not setup my custom character in a proper manner but I happen to be encountering a strange issue nonetheless. I’m not sure how the proximity prompt converses with the game server but there is some disparity when I use a custom character.

I have not tried it with the default ROBLOX ProximityPrompt, however, I have no reason to believe it would make a difference as I used BitwiseAndrea’s ProximityPrompt customiser.

I have narrowed it down to the ProximityPrompt simply not being triggered on the server-side (as seen in the video), so maybe it has something to do with the player character like the game possibly relying on a method like “:GetPlayerFromCharacter()” but I doubt that’d be the case.

If you have any ideas, please let me know. If I must use a work-around, I will.