PSA: Did you know? You can remove the plus button in Explorer!

modified the post. Didn’t intend any hate towards the usefulness of the feature! I agree with you

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Don’t think that this should be actually be here since it’s not really any resource but info on how to remove a really useful feature.

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i keep it as I usually switch between using the plus button and the right click menu, but I think generally I use the right click menu due to the fact that it’s all there on the screen, and in alphabetical order. no scrolling required.

I think it’d be nice to switch the plus button between categorised and alphabetical, and maybe have it remember the last search?

btw, love the format of this post. made me smile :grin:

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Personally I love the plus button - completely replaced my former method of using Advanced Objects, but thanks for the info nonetheless.

Might be more appropriate in Community Tutorials?

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There was a big fit thrown by the community when it was first added, so they added a way to disable it. Glad that the dislike of it continues to this day, haha.

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I wish changes to the studios settings were a little more transparent…

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Great way of writing this tutorial. I have had this disabled for a year or two now, but this was a great read.

I personally don’t get the point of the white plus, especially since context menu and the advanced objects menu serve the same purpose, but much less intrusive.

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I would disagree. Even though it is, in a sense, “removing” one feature, it is doing so through the use of other tools and features that are a part of Roblox Studio.

If any other tutorial regarding the configuration of Studio settings in order to increase developer satisfaction or productivity is appropriate here, I’d argue that this is as well.

I’m not sure if I understood it correctly so I’m sorry if I didn’

There’s no other tool than an option in studio’s settings that are and will be a part of it by default. This doesn’t really have an appropriate topic for that, so I guess it’d most likely fit in the spammy #bulletin-board.

To be honest, I don’t see any reason for making this post. Yes, a feature that was added over a year ago has an option to disable it. Just don’t see the point, but cool. (my 2¢)

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I think this could be pretty useful, as the plus button could be really annoying sometimes.

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Thanks, I always found it super annoying as i’d click it and then it’d be a pain to get rid of.

Very useful tip!

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Oh wow. Thanks for posting this. It was always really annoying accidentally clicking it. So I disabled it and it’s really nice. I never payed attention to what it did until now. So I re-enabled it and saw what it did. Seems easier than going to advanced objects everytime… Thanks for making me actually pay attention to this lol. Now I actually use it.

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The point is to inform people of an option that wasn’t there when the feature launched when a lot of people had complaints about it due to accidentally clicking it.

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Glad you posted this, also, This is the single best writing of a post I’ve ever read.

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Very much agreed! Of course this feature is great but if they add something in settings I believe it should be voiced so we know that when there’s an option

It actually boggles my mind how I didn’t find this before, despite me checking settings a few times in a row to lower quality due to what were my computer’s low standards. Thanks for showing this to us!

(can you remove the big 3d orientation mesh though???)

Yep, see the announcement post about it:

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You should also mention the “auto quotations/brackets” when scripting. It bugged me a lot, and I checked settings in a couple of minutes and disabled it.

Thanks for the post. I figured this out a month or two ago, much later than I wish I had. That + was so incredibly annoying since it changed position depending on the length of the instance name, making it super easy to click by mistake. -far more an issue when you have dozens of parts painstakingly selected and the menu getting in the way causes you to accidentally deselect everything.

I’m surprised to see that more than a year later it still has the obstructing “hitbox” which extends below the visible menu