Currently, it’s impossible for people to get a good scope on how the Roblox market works due to the non-existent developer statistics for the competition.
Without having exact numbers for time played and gamepass stats, we’re sitting here calculating numbers that aren’t even remotely accurate.
Having the average player size, average playing time, the average amount of sales per month(not revenue), week and year helps developers tremendously when it comes to calculating how to properly monetize their products and the spike months for games within the market via player time and sales counts.
Originally you could’ve have done this by using the link to your games Developer stats page but you can no longer do so.
I believe it should be re-added as a feature.
For example : Roblox Pro.