My game Twisted has a very expansive map, with a total part count of 346k. For this next update, we decided to set up a lobby system where players could choose to play the main game with the big map, or play a more mobile-friendly version with a less detailed map (a “LITE” version).
Today, we created the place for the LITE version within the same universe as the lobby place and main map place. I then attempted to publish the main map place over to the LITE place, so that I could begin removing things from the map to make it more mobile-friendly. I simply went to File > Publish to ROBLOX as… > Twisted Development > LITE Development Place. The publish button would grey out as if it were doing something, but then it would go back to being blue, despite not having published anything.
I then attempted to port everything over by just copy/pasting every single folder over. This sort of worked, however for some reason there is a major issue with z-fighting with my roads and other parts that are close together, despite them being fine and not having this issue in the main map place. I also ensured that every single property of every server entity (Workspace, Lighting, etc.) exactly matched those in the main map place. Everything is exactly the same, so I’m not sure what the z-fighting issue is being caused by.
Anyways, and this is the main problem, I then tried to publish the main map place to the LITE map place again, and this time, it actually displays “Successfully Published”. However, it is still not actually publishing the main map over to the LITE place. It’s not doing anything at all. I’ve verified that it’s not doing anything by moving a certain brick in the main map place, publishing to LITE, and then checking to see if that part is also moved in the LITE version. It literally is not doing anything despite saying it “Successfully published”.
Also, there has never been issues actually publishing the main map to ROBLOX, however, it’s pretty much impossible to publish it to any other place, or even publish a local file to it. Last month, I did attempt to publish a local file to the main map place, but it again did the thing where it greyed out the button before going back to blue without having done anything.
Not sure if this is just due to the shear size of the map, but if so, it’s really frustrating and something ROBLOX should fix.
Any help would be appreciated. Thanks!