Punching holes through meshes!

I wrote something that takes a mesh (defined by triplets of points) and cuts out a box from it. I’m going to be punching holes into planets for my next game!

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It can perform any shape?

OPEN SOURCE

Are you able to use item meshes for it too?

ur telling me u were able to cut a meshpart like a union operation?

nvm i read it wrong

If you read the OP:

So no, not a mesh part / union operation.

oops

It probably makes more sense to advertise it as a tool to cut a box from triangle terrain. This could be quite useful for people who make buildings that go into uneven ground, but no one will find the tool if they think it’s for meshes.

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