Purchasing In-Experience Limited Items from Resellers

That’s true it wouldn’t make sense for the creator to do that. But for people looking to find deals on limiteds it would make sense to allow developers to prompt purchases on specific copies, or specifically the lowest price available of the item.


You should also let us know when you actually start to moderate the program and what people upload.

I won’t hold my breath.


Is this for UGC Limiteds only or roblox limiteds too?


having all resales available to public wouldn’t be a good thing, some people don’t want to have their limited purchases being public including myself


What do you mean… resales are already public, you can see them when you go to an item’s page on the catalog.


How’s that limiteds rugpull going, what’s the ETA? I noticed a bunch of people got kicked and a measly five (5) full piece dominus were deleted. All of the hundreds of multi-piece items are still up of course and still being uploaded on a daily basis.

Weird coincidence that both Linkmon99 and Lonnie / GPR3 have been completely silent on the topic of clone items in the past month or so. I wonder how much it cost Roblox to pay for their silence.

Looks like the limiteds rugpull will continue, I’m excited to see every single item go right to zero with all of the 1:1 fakes uploaded via public UGC!

If you’re wondering what the limiteds rugpull is, here is your explanation: UGC Program: Updates to avatar bodies and heads + opening up creation - #30 by Maxxell


I can’t get this to work. The specific item I am testing with is Catrin Dia de Muertos Mask - Roblox

Calling the below from the server…

game:GetService("MarketplaceService"):PromptPurchase(game.Players.Offpath, 2528066922)

Results in the following on the client:


yeah, but unless you are the buyer or re-seller, you can’t see who purchased the last copy sold of an item, for example a 100k robux limited. nobody can see that sale other than the reseller and buyer. if others could see sales like that, it would be pretty much breaking people’s privacy. not even rolimons can show those sales, i don’t see why roblox themselves would do such a thing. people would just start looking at buyers of items to do malicious stuff to them


I have found myself in this dilemma many times before. thank you for this update, very good quality of life and earns more developers money while at it.


I now have an additional edge over n00bz that don’t know how to generate their own affiliate cut. Can I get an affiliate bonus from sharing a URL to the item as well? And can you make that work for myself? It’d make the whole process a lot easier, thanks for the discount!


Does this only work with player-made UGC Limiteds?


I’m confused, I feel like you and I are talking about very different things XD.
I’m talking about showing a list of resellers (people who have the item listed for resale on the item’s page), not viewing actual purchase history of resales.


Something still needs to be done about the fake limiteds lol.


What does this mean? What is the non-deterministic behavior?

Also, that seems to contradict the documentation:

If prompting a purchase of a Limited item, the request must come from the server or the purchase fails.


10% to the game? it’s crazy how the source of the actual purchase gets very little to nothing for making the entire purchase a thing that actually happens. we need more fair cuts & not a 30% cut to roblox for just existing. 60% to reseller, 20% to game, 10% to creator, 10% to roblox. imo these are way more fair cuts.


Epic update, would love features letting us sell specific serials and the ability for players to set the price of a limited item in-game if the limited is associated with that place ID.
that would let developers create a full marketplace within their own experience using their own UGC items :slight_smile:


Is the 10% in-game commission currently broken for group games? I have a store game and when other players are buying the resells of the limited in the game im only making the 10% creator earnings and not the 10% seller/affiliate earnings. Is this just visual or is actually not working under group games?


I’ve noticed this as well, don’t believe the pending revenue has been going up after resales go through.


This is awesome; I hope we get the ability to trade Limited UGC In-Experince with other users too for an even more immersive economy experience


Why is there even a cut to Roblox? They literally are the robux, I don’t see the point?