Put gui at mouse position within frame

All i wanna do is put a gui at the mouse position WITHIN a frame… Positioning the gui using scale.

i tried this but it doesint work

dot.Position = UDim2.new(Mouse.X/current_frame.Size.X.Scale, 0, Mouse.Y/current_frame.Size.Y.Scale, 0)

I dont really know what else i could add.

Why not just use offset since you’re basing the dot on the mouse anyway? It’s fairly simple if you do so. If you share the AnchorPoint of your frame and dot gui, I could help with some code.

1 Like

because i want to be able to resize the frame that the dot is in, and have the dot stay in the correct positions

You can just recalculate the dot’s absolutePosition whenever the frame’s size changes.