I want the VectorForce to push the player in the direction of the player movement. Read somewhere that movedirection is a vector3 and not CFrame so i need to convert it into a CFrame, it might be something else but i tried it here in the script and it didnt work:
VectorForce.Force and Humanoid.MoveDirection are both Vector3s. I don’t know what could be confusing about that. But, what do you need this VectorForce for?