PVE Boss: Client or Serversided?

I’m making a boss fight, so i’m curious to know what should be clientsided and serversided

should the player’s attack hitboxes be client or serversided? What about the boss attack hitboxes? What about animations and vfx from both the player and boss? etc

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I believe hitboxes should be on the server, in order to avoid exploiters manipulating the hitboxes.

For the animations, you should watch this tutorial by GnomeCode who explains the difference quite well.

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