QoL Dragger stopped rotating selected to match surface

When working on a project the QoL dragger stopped rotating objects to match surface normal. This is extremely annoying since now I have to manually rotate everything whenever I need to move something. I’m not really sure what even caused this in the first place, and reinstalling / clearing all Roblox related files did not fix this issue, which leads me to believe this is a bug.

This worked previously, and randomly stopped working in the middle of me working on something. I’m not sure if I pressed a keybind to enable this behavior, or if for some reason the dragger doesn’t rotate to match the surface anymore and I just never noticed, but regardless please respond if you have any ideas as to how to fix this.

Example of a part being dragged against a wedge. This occurs with all objects when being dragged against any rotated surface.

For anyone else having this issue see this topic.

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