Reproduction Steps
- Create a new empty place.
- Insert a ScreenGui inside of it.
- Create a CanvasGroup inside the GUI and insert a TextLabel in it.
- Set Studio graphics quality to
Level01
.
Expected Behavior
I expect the TextLabel’s text to be clearly visible on all graphics qualities.
Actual Behavior
The text is extremely blurry and hard to read. If you parent it to anything other than a CanvasGroup, the text will be clearly visible. This works for Frames, ImageLabels, ImageButtons and TextButtons as well.
TextLabel parented under CanvasGroup:
TextLabel parented under different UI elements:
Graphics Level 1:
Graphics Level 21:
I couldn’t find any workarounds.
What have you done to solve this issue?
Restarted Studio, used a different profile, reinstalled Studio.
Issue Area: Studio
Issue Type: UI
Impact: High
Frequency: Always