Quest System COMPLETE v1 — Daily/Weekly Quests, Levels, Rewards, Currency, Side Quest

FREE Quest System for Your Roblox Game (Daily, Weekly, Side Quests, Levels, NPC Dialog, Currency)

Hey everyone, I’m sharing a full, production-ready Quest System you can drop into your game and have running in minutes.

This is the exact setup we use internally when building Roblox games, and I’m releasing it here for the community.
Use it, modify it, extend it: it’s all yours. :tada:


:sparkles: Features

A complete, modern quest framework designed to save you weeks of development time:

Core Systems

  • Level System (XP, progression scaling)
  • Notifier System (clean quest popups + completion banners)
  • NPC Dialog System (branching talk prompts, accept/turn-in logic)
  • Currency System (cash rewards, soft/hard currency support)

Quest Types Included

  • Side Quest: Item Pickup
    (ex. pick up crates around the map)
  • Side Quest: Delivery Quest
    (receive an item → deliver to NPC B)
  • Daily Quests (24h reset)
  • Weekly Quests (7-day reset)

Data Persistence

All progress is saved using ProfileStore, giving you:

  • Safe session locking
  • Automatic reconciliation
  • Reliable data recovery
  • Smooth handling of daily/weekly resets
  • No data loss even on shutdown/crashes

This ensures the entire quest system (XP, currencies, quest states, completions, cooldowns) stays 100% consistent.


:video_game: Preview

Long video: Add Quest System to Your Roblox Game in Minutes

or quick overview:

Pick up Quest

Daily/Weekly Quest

Quest w/ Level showcase

Delivery Quest


:package: Download Options

Option A: Use SuperbulletAI

Inside:
:backhand_index_pointing_right: https://superbullet.ai/

Type:

add quest system

It auto-integrates the full quest system into your existing place.

NOTE: If you want the quest sounds to work for you, you must use the SuperbulletAI application.

Option B: Manual Download (Older version, not updated)

.rbxl file:
Quest System.rbxl (319.6 KB)


:rocket: How to Use

After set up above is complete:

1. Publish to Roblox

File > Publish to Roblox

2. Enable Studio API Access

Game Settings > Security > Enable Studio Access to API Services

Required for ProfileStore + saving.


:puzzle_piece: System Architecture

Uses SuperbulletFrameworkV1-Knit: SuperbulletFrameworkV1-Knit isn’t the old Knit — it’s a modern, upgraded, fully maintained framework that fixes the original Knit’s biggest weaknesses. It adds strict Luau typing, cleaner architecture, improved autocomplete, higher performance, and a production-ready structure purpose-built for Roblox games.

GitHub - Froredion/SuperbulletFrameworkV1-Knit: A modern, production-ready Roblox game framework built on a fully reworked version of Knit. It features modular architecture, enhanced IntelliSense, low memory footprint, and native support for AI-powered tooling like SuperbulletAI. Compatible to thousands of SuperbulletAI's libarries—optimized for 2025-era Roblox development.

Clean, modular, and easy to customize.


:hammer_and_wrench: Why I’m Sharing This

A proper quest system takes a lot more than just “collect item → reward.”
You need persistence, UI flow, NPC logic, timers, progression, safe data storage, etc.

This package gives you:

  • A full, working baseline
  • A reliable ProfileStore-backed saving layer
  • A flexible framework for RPGs, simulators, adventure games, achievements — anything.

in MINUTES!


:speech_balloon: Want More Features?

If you want me to release:

  • kill quests
  • crafting quests
  • escort quests
  • a quest editor UI
  • or more quest templates

Just reply, I’ll add them based on demand.

Enjoy! :rocket::fire:
Hope this speeds up your dev workflow in a big way.

16 Likes

Peak

3 Likes

This is ai slop…

how DARE YOU CALL IT PEAK!!!

1 Like

Really ?

1 Like

Yes… its AI SLOP…

:fearful::fearful::fearful: We must run.. and hide…

1 Like

ishowspeed-try-not-to-laugh

1 Like

There is no way this is purely AI lol, it’s human-coded, from our past games.

If you ask ChatGPT to make something like this, it won’t be able to make it in 3 minutes, just like how it was done here.

You’d have to spend 2 weeks with ChatGPT to make something like this. (and that’s only if you are a decent scripter yourself)

1 Like

Doesnt this literally mean it was made with SuperAISlop

1 Like

It’s my platform that automatically uploads animations and sounds for you, and there’s no other platform like it. That’s why I listed it as the first option. I am also the solo creator and founder of the said platform.

5 Likes

Hey, nice resource, but…
Can you make it not use knit? I think it would be perfect as a standalone module instead.

1 Like

do you not understand that we don’t want to use your slop? Why are you pushing it so hard on us like you are david

2 Likes

this isn’t slop. it’s a superb system, that even though looks like a pain to actually use, took time to make. did I mention it’s also free and open source? it’s not like you paid for it, so why are you so mad about how it’s made?

the only thing that’s so “slop” about this is how it’s not actually taking minutes to make something like op said because everything is all over the place and isn’t clean,and that’s why I recommended he just stick to it having be a module instead of all of that knit nonsense that 95% of us aren’t using anyways. it’s too… bespoke

unless you’re ragebaiting which then alright I guess, good job demotivating op from ever making an os ever again

2 Likes

You have to be so sad to glaze this, it’s obvious he is just trying to advertise his slop

2 Likes

the sole fact of using promises in this, which is basically overengineering, already makes it slop. This whole system does NOT take much time to make, it’s not worth of 21 full thousands lines of code (blank and comments excluded) and huge list of dependencies. Most even high quality projects (full games!) have less amount of lines than this whole system.

UPD: I found out that this system has A HUGE amount of unused stuff (probably for “modifying”, but eh. Production-ready means there’s no unused stuff (such as template module scripts)).

Why: (:warning: SLOP CODE :warning: )




PCALL :sob: THIS IS AI pluh :sob:
image
If you’re making production ready product then you might as well look up Tween+. The Roblox’s TweenService is bad

For some reasons there’s a ton of the same filled modules that point towards the single moduleScript’s returned value. That’s not how people do in production.

What is the point of this method:


These mostly DO NOT give advantage in using method call syntax sugar, this is just making a wrapper function just because you like to use “:”.

One line functions :heart:

It looks like “WOW!!!”, but logically speaking, it has a little TOO much unreasonable decisions in terms of perfomance. I’ll stick to making my own system or controller rather than set up this 21K lines system (although at this point it’s a framework as it uses knit’s “improved” version). I don’t even know who exactly this tries to satisfy: beginners or advanced scripters??

3 Likes

ey @Yarik_superpro rate this AI slop

2 Likes

People still use knit after it was archived in 2024?
Can’t wait to bloat my game with dependencies and out-dated “Framework” with poor network handling :grinning_face:

2 Likes

WOWOWOW!! Just to clarify, the Dialogue Kit itself isn’t coded by me. Almost the entirety of the code you mentioned comes from an open-source dialogue dependency we used. It’s actually a super easy-to-use module and can easily be replaced.

I can’t believe you’re trying to say a human-coded dialogue kit is sloppier than AI! :enraged_face: The creator did such a great job open-sourcing it, and with just a few modifications, that dialogue kit will already be really good.

WOW!! you figured out SuperbulletFrameworkV1-Knit, congratulations! In this version, Knit is only used as a lightweight dependency and lifecycle helper to avoid cyclical require issues for beginners. Its component-style OOP structure loosely resembles ECS, but it’s not a true ECS YET.

It honestly feels like you’re criticizing human-written architecture more harshly than AI-generated code. I actually advocate for not replacing human developers, especially when solid, well-thought-out systems exist. :pensive_face:

1 Like

such hypocrisy, why would you make this then? https://superbullet.ai

2 Likes

Because of human slop, I’m trying to fix bad scripting practices in 2026 by having my studio/company open-source 500,000+ libraries, similar to how Python has its 500,000+ library ecosystem.

This is open-sourced, if you have architectural concerns, I’ll address them well and discuss tradeoffs openly.

1 Like

how about you make a resource on good practices instead of using AI which would possibly make it even worse

2 Likes