Hello! I was very confused about how to add a looped animation to an NPC/ Dummy Rig. I’ve heard that Roblox now uses an animator object to handle this, but I’m unsure. If anyone has any idea on how to achieve this please let me know!
There is an Icon on the Animator Tool that allows you to Loop an Animation, to the right of the Play Buttons
You can also do it manually by:
Animation.Looping = true
About the Animator
, When Animating, It should appear inside the Humanoid
or the AnimationController
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Specifically, I was wondering how I would write a script to load and play an animation on a dummy
Deprecated Way:
A = Humanoid:LoadAnimation(Animation)
A:Play()
Current Way:
A = Humanoid.Animator:LoadAnimation(Animation)
A:Play()
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