Question About CollisionFidelity

Hey everyone! I was wondering is there any easy way to turn CollisionFidelity From a box to default? I have a big project i’ve been working on and I don’t wanna go into every mesh part, and set it to default, because that could take hours.

so i was wondering is there any plugins, or code? i can run to turn every CollisionFidelity mesh part to default, instead a box?

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i think you can just select all the individual meshes with shift + click and then set it to default.

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Use the command bar to make a super basic script.

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Open up the command bar under the “View” tab, and paste this code inside it:

for _, I in pairs(game:GetDescendants()) do
	if I:IsA("MeshPart") then
		I.CollisionFidelity = Enum.CollisionFidelity.Default
	end
end

After you paste it, hit enter and it should change all the MeshParts’ CollisionFidelity present in your game, unless it’s an empty Mesh with no ID.

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