Question about Dialog and DialogChoice objects

Hello
I have some questions regarding the built-in Dialogs:

  • Is there a way to control the distance from which can be seen the question mark icon for starting the dialog (above the NPC’s head)? Currently it is shown from infinitely far away and is not influenced by the NameDisplayDistance of the Humanoid and Conversation distance of the Dialog?

  • Is there a way to loop a Dialogue to a previous DialogChoice?

  • Is there a way to make the response bubble stay longer on the screen (or until the player clicks)?

Thank you