Very simple question, I’m trying to figure out when a component is changed to update a loop using jecs, I was trying to use
jecs.OnChange()
but it didn’t work. When I used
print(jecs.OnChange())
it printed 259 which i think is an id?? (not sure)
If anybody could explain what it does and can find a solution to my problem i would be grateful.
Uhsleep91
(Uhsleep91)
3
I’ve never used jecs but looking at the documentation, it seems like you need to do something like this instead?
world:set(Component, OnChange, function(entity, id, data)
-- A component `id` has been changed to `data` on `entity`
end)
1 Like
WindyTundra
(WindyTundra)
4
yeah that seems to work for my situation, not a lot of videos n stuff on jecs, so its harder to understand for me, thanks for the solution though!
system
(system)
Closed
5
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