Question about Playable Charcters

So I’m working on an alien planet game with my friends. We made some models that the players are supposed to morph into. I tried to make them morphable by following a tutorial about making a rig, but It doesn’t move. I barely know how to script, but I believe I’m missing a script or not rigging the models correctly. I believe I would just need help with morphing for right now, please if you could make a detailed response, it would really help me, thank you!


(Image of a model that the player can morph into)

3 Likes

You are probably doing your rigging wrong make sure the model has a Humanoid RootPart too

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Is the humanoidrootpart centered?
And is it a separate part, like a part you add after making the model?
Thanks for replying!

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There are plugins if you feel lost use them and a yt tutorial

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The humanoid root part should be at the center of the model, usually above or directly on where should be, maybe slightly into the torso is good practice.

And yes its a separate part, the hierarchy typically goes as

HumanoidRootPart goes into Hips, Hips to legs, Hips to torso/body, torso/body to arms, torso/body to head.

When animating, the HumanoidRootpart must be anchored, otherwise everything should be unanchored.

There plugins, but usually motor6ds are used to make limbs move, while welds are used to attach details, like a feather or an eye (if you dont plan to make an eye move)

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Also, instead of adding morph stuff, you could rename the rig to StarterCharacter and drag and drop it into StarterPlayer
What’s cool is that the game handles all that itself, no scripting needed

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Have you tried setting the PrimaryPart of the character?

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Doesnt have to be centered for it to work but if you want it to work good you should center it and it is a separate part you name in “HumanoidRootPart” put it inside your morph model and the rigging starts by it like HumanoidRootPart → Torso, Torso → Head and so on.

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Alright thanks, I’ll refer to the yt tutorials if I need extra help.

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Thanks, I will try to use apply this to the morphs

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No I have not, I will try to, thanks

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Oh, i forgot about a changeable starter character, I’ll see what I can do, thanks

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I was not aware of this hierarchy, I will use this too, thanks!

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Based on all of these replies, I will apply them to my models, thanks for the help!
(Have not did it yet)

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